Behind the scenes, each edit to a setting for a clip play call uses an edit module to apply and revert the change. You can use these modules to modify the play calls further than any pre-defined call setup in the manager. All pre-defined calls use this same setup but are slightly nicer on the API for the end user.

To apply an edit you just need to pass through its constructor at the end of the play method call. All play methods support editor modules as the last parameter. Below are all the modules, what parameters they take and what they do:

🧩 Core Modules


Delay Edit

Dynamic Time Edit

Loop Edit

Mixer Edit

Mute Edit

Parent Edit

Pitch Edit

Pooling Edit

Position Edit

Priority Edit

Start Time Edit

Variance Edit

Volume Edit

📦 Custom Modules?