public static T[] GetAssets<T>() where T : AudioManagerAsset
T[]
The assets found as the type you want it. As long as its inheriting from AudioManagerAsset
Gets all the assets of the type requested that inherits from AudioManagerAsset
private void OnEnable()
{
// Get the audio library asset.
var library = AssetAccessor.GetAssets<AudioLibrary>()[0];
}