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When you import or delete any audio clip from your project, the audio manager will automatically process it into the library for you. Once in the library you can find the clip in editor window for the audio library. If you have just installed the asset for the first time a dialogue window will appear asking you to perform the first scan for audio. Afterwards any other changes will be automatic.

If the automated process doesn’t work for some reason, the library can be manually scanned by an option in the navtab for the asset or via the library object inspector:

Tools/Carter Games/Audio Manager/Perform Manual Scan

If however everything has gone wrong or nothing is been updated, even with a manual scan, you may need to do a clean library scan. You can access this from the library object inspector. Doing this will open a dialogue that asks you if you want to clear the library and will also clear groups and track lists, so be sure to make a backup before doing this.

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