Save Data


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The save data asset stores the a collection of every save object instance in your project. This should update for you when you make new asset, however if it doesn’t you can update it manually via the “Manually Update” button on the save data editor.

Encryption Key


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The encryption key asset stores the key used to save you game data. You can regenerate a new key by pressing the button in the inspector. Note: doing this will mean old saves will not decrypt. So this should only be done when in development.

Save Profiles


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