Declaration


public static AudioSequence PlayGroupAtLocation(string request, Vector2 position, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string request, Vector3 position, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string request, Transform position, bool useLocalPosition, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string request, Vector2 position, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string request, Vector3 position, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string request, Transform position, bool useLocalPosition, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Vector2 position, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Vector3 position, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Transform position, bool useLocalPosition, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Vector2 position, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Vector3 position, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)
public static AudioSequence PlayGroupAtLocation(string[] request, GroupPlayMode playMode, Transform position, bool useLocalPosition, float? volume = 1f, float? pitch = 1f, params IEditModule[] edits)

Parameters


string request The key for the group to be played.
Vector2 position The position for the clip the play at.
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.
string request The key for the group to be played.
Vector3 position The position for the clip the play at.
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.
string request The key for the group to be played.
Transform position The position for the clip the play at.
bool useLocalPosition Should the transform position be local or world?
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.
string request The key for the group to be played.
Vector2 position The position for the clip the play at.
float volume The volume to set the clip to.
float pitch The pitch to set the clip to.
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.
string request The key for the group to be played.
Vector3 position The position for the clip the play at.
float volume The volume to set the clip to.
float pitch The pitch to set the clip to.
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.
string request The key for the group to be played.
Transform position The position for the clip the play at.
bool useLocalPosition Should the transform position be local or world?
float volume The volume to set the clip to.
float pitch The pitch to set the clip to.
params IEditModule[] edits An array of edits to apply to the clip. Is defines as params, so the elements do not needs to be in an array when defined.