A scene group, denoted by the icon on the right is a scriptable object that holds a collection of scenes to load together. The groups are the main way to load scenes in the asset. The asset provides a custom inspector to make setting up a group super easy.

Scene Group Icon.png


👜 Creating a group


You can create a new scene group via the create asset menu.

Create → Carter Games → Multi Scene → New Scene Group

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You can store the asset generated anywhere in the project. The name of the asset will be the default label for the button in the Multi Scene Group Loader Window.

🟣 Setup a group


The setup a scene group you will need to select a main scene. This scene acts as the active scene as far a Unity is concerned and all object instantiations etc will go to this scene by default. It is also the first scene of a group that is loaded.

To add a main scene, press the add main scene button:

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